Hey all,
Recently returned to sloth, and loving it! Always loved bard, despite some obvious weakness' of the class. After some playing and getting used to some things, had some suggestions and ideas that might improve a bards performance.
1) First one is more a quality of life change. I've noticed groups tend to get bigger now then they used to, meaning the bard can no longer cover the entirety of a group. Bards get 11 targets at 40, and up to 3 from instrument... i suggest taking a few of the auto-targets away from bards, and give them some scaling on Charisma for aditional targets.
Put them to 9 targets at 40, and say... 1 extra per 4 charisma. at 8 charisma would be the same, and around 8 they'd have 5 extra targets, putting a benifit on charisma for groups, and allowing bards to cover their party more easily. Charisma in a group doesn't have much use atm, save from the rare need to reign, so would make it more worthwhile a stat to keep in a group.
2) Dance of the Seven Luck Gods - A bards true 'prime skill'. It has uses, but its very hard to use, especially in a group. Had an interesting idea to incorporate it into a group mechanic, gems. Now, its usual proc only affects mobs when they spawn... but gems don't spawn until it dies. Why not allow a bard to sing Luck Gods to increase the chance of gem pops as it does on eq pops? It would add overall value to a group, as well as give a second bard something to do when in a group (not that there are any bards atm). I don't think it would be able to be heavily utilized solo since the song has a heavy mana cost and shuts down your other songs. I would also suggest that Dance be moved to 'sing only', to further hinder its abuse solo, so spell casting with it will interrupt it automatically.
3) Avatar Skill: Harmony - A way to really make bards shine in groups... Allow them to utilize multiple songs at once. They have the ability to sing songs, as all people can. And Bard Primes also get the ability to play songs, allowing them to cast while playing. But wht not allow an avatar bard the ability to do both? Let them play one song, and sing another (after all, they can cast spells while playing, why not sing?). Of course the singing song would be at jeopardy if they cast something else, but thats just the way of things. (Also, if this and the dance change are considered, REALLY suggest making dance sing only so its the one most at jeopardy... trying to limit the solo abuse on popping gems. the suggestion is meant to be a group benifit!)
Just a few suggestions to put a little more strength into bards in the group scene, because that is where they are supposed to shine! Let me know what you think.