I am thinking of writing a Mudlet mapper that uses all of the information available from COORD1-25 (exits, terrain, mobs, player characters). Eventually I want to track the movement of MOBs in the neighborhood and match them to POPPERS in EQList database. But in order to do that first I need AREA_VNUM in REPORTED_VARIABLES and MOB_VNUM replacing MOB in COORD1-25. Thanks
What's the deal with ROOM_RNUM being always lower than ROOM_VNUM by 22856? As far as I understand, ROOM_RNUM starts with AREA_INFO like 113 "Newbatia"+44 "South Gate". But why do we need ROOM_VNUM? Why do you have two room identifiers?
Akaya, where are you? Have you stopped developing for SlothMUD?