Belrath wrote:
1. When player in zone types 'where' I feel like it should show lurking persons.
for example. "someone is lurking about the area"
-- that would help us not to bumb up to each other in xp areas.
-- I'd like to give first-in-area-gets-to-kill-area -to all
I have mixed feelings on this.
I don't like to run over people but I also feel people should be paying attention when running an area.
As a workaround I use warcry even though it has minimal value to me just to let people know I'm about.
It is a thing though where I start an area, I think it's empty, and then see death cries etc indicating someone
else is there. And who got there first, I have no idea. I know I don't show up on where myself.
Belrath wrote:
2. Like I said earlier, what I feel like. EU is stupidly annoying place because of chain-bash-lag,
and entrech fails ALOT, atleast that's how I see it. So I suggest some kinda message when entrench 'offs?'
and abit more success percent. I'm kinda highend Mo/Wa and its common that I fail entrench 2-5 times
in a row, lagging me over an round. I really hope ppl would give opinions on this one.
I will give an alternate perspective on EU. I find EU interesting and fun because it asks lots of questions
working around bash and mob bash mechanics.
Do you know what mobs are around you. What will happen if they move? Is this the most advantagous spot
to start the engagements? What preperations should I make before I start a run? Before I enter a room?
What's the 1st thing I will do when I enter a room? I may have to suffer several lagged rounds, am I
prepared? Do I have potions for emergency heals? Recalls?
If entrench is unreliable - should I ensure it's up before I engage? Should I reposition so I can safely
ensure entrench is up before I start? If it's about to fall - what will I do based on what I'm facing? Reposition?
Hope for best? Stun or apply some other affect to mob(s) so I can re-entrench? Should I switch targets/ Will I try draw mobs out? Will I try block their movements? What
alternates do do I have to entrench? (There are some it's often not my primary strategy). Should I try
pick off some mobs individually first? How?
When I first went to EU it was a pretty deadly spot. I enjoyed learning how to survive while navigating it.
Now I if I stumble on several devils I'm likely to just kill them all even with lag. I imagine it's the same
for you but maybe the issue is we've become so powerful so it's just annoyance now instead of life and death?
Personally I would like to see more challenging areas that require use of not just passive character strength but require attention and application of skills to survive.
As to whether Wa 2nd classo should have better entrench success rate than it currently has, I don't have
much opinion on this. It's not a big thing for me personally as Wa 2nd but perhaps I have less martial ambitions
for my char.
Belrath wrote:
3. Could the damage impressions be increased abit? Max is now 'viciously massacres'. I dont know actually
where it starts but would be cool to have some more to it. Destroy...etc, you english people know better them words.
How will I pretend I can hit as hard as Stun if they do this!
I do think an extra level is needed here for damage since there's quite a range on viciously now.
Plus it would be cool to see on a crit hit if you do mega damage
Belrath wrote:
Ok - that's it for now. Love you Immortals for what you have done so far, awesome.
Slothmud community has become my other family. Love you all.
Special thanks for Maniac for making this HUGE new area.